Plush & cotton dolls
Custom plush from 2D art — pose modeling, fabric sourcing, sample iterations. Small runs welcome.
We turn characters, artwork, and visual identities into physical objects — without you having to build a production team from scratch.
Before Popecho existed, we ran collaborative art projects across Singapore, Tokyo, Shanghai, New York, Spain, Jakarta, and Athens — curating exhibitions, organizing events, putting together creative programming. We weren't planning to build a merchandise platform.
Artists kept showing up with extraordinary work. And someone would ask: could this become something people can take home? The answer was almost always: sort of. A vendor in Greece could do basic printing. A factory in Shenzhen wanted thousand-unit minimums and three-month lead times.
Nobody was set up for an independent artist who needed twenty pieces of something beautiful by next month.
An artist we were working with had designed an original character he wanted to turn into a physical statue. He had the 2D art. He had the vision.
What he didn't have was a 3D modeler, or any real understanding of the difference between resin casting and FDM printing, or the energy to cold-email factories that wouldn't take him seriously under 500 units.
We stepped in, connected him with a 3D designer, worked through the material options, and got it produced through low-volume 3D printing. It turned out well. Really well.
As of April 2026. Numbers update as projects ship.
Custom plush from 2D art — pose modeling, fabric sourcing, sample iterations. Small runs welcome.
2D-to-3D modeling, sculpting partners, low-volume 3D printing through to short-run resin production.
Layered acrylic standees, charms, and shikishi-grade pieces with proper edge polish.
Curated multi-product sets with bespoke packaging — for drops, conventions, launches.
Hand-felted creatures from a Singapore partner workshop. Slow, textural, deeply tactile.
Small-batch ceramic 3D-printing and silverware micro-runs. Ask about availability.
We've been on the other side of merch tables. In artist alleys. In fandom servers. On AO3.
Former AO3 writers. Indie novelists. Painters. A former TV director. Years in artist alleys, fandom spaces, indie publishing.
That's why we understand why an artist cares if the plush eye placement is 2 mm off — and why the unboxing matters as much as what's inside.
We believe human-made creative work deserves to exist as physical objects in the world. Helping that happen is the work we're most proud of.
The platform is new. The team isn't. We've been at this since 2021, and we're just opening this side of it up.
Brainstorm with us →Email official@popecho.art
Community at krakra.fan
Singapore — or at the next local art pop-up.